Gianni Ritschard
Freelance 3D Artist and 2D Character designer, based in Winterthur, Switzerland.
I'm a passionate 3d artist with 6+ years of professional experience working as a 3d generalist in a studio environment and freelance as well. During that time I was lucky enough to gain experience in the complete cgi production process from previz to asset creation (modeling/sculpting, uv unwrapping, shading/texturing), scene assembly, lighting, creating visual effects (fluid, smoke rigid body simulation) and finally rendering and post production. I've worked on a variety of projects from cartoon style short movies to CGI commercials and photorealistic product visualizations and spots for TV, social media etc. 
Over the last couple of years I've re-descovered my life-long passion for character and story. During that time I've had the chance to learn from some of the amazing instructors at CGMA and others. Since 2021 I'm offering 2D Character Design as well.
Ich bin leidenschaftlicher 3D Artist mit über 5 Jahren professioneller Erfahrung in einem 3D Studio und als Freelancer, sowohl remote  als auch vor Ort im Studio. Während meiner Zeit als 3D Artist konnte im kompletten Prozess der CGI Produktion Erfahrungen sammeln, vom Previz über Asset Erstellung (3D Modellierung/Sculpting, UV unwrapping, Shading/ Texturing), Szenenaufbau, Beleuchtung, visuellen Effekten (Flüssigkeits-, Rauch und Rigid Body Simulationen) bis hin zum finalen Rendering und Post Production. Ich hatte als 3D Artist die Gelegenheit an einer Vielfalt von Projekten arbeiten zu können, von Kurzfilmen im Cartoon Stil und CGI Werbespots bis hin zu fotorealistischen Produktvisualisierungen und Werbespots für TV, Social Media etc.
In den letzten Jahren habe ich meine Leidenschaft für Character und Story wiederentdeckt. In dieser Zeit hatte ich die Gelegenheit von einigen der unglaublich talentierten Instruktoren bei CGMA und anderen zu lernen. Seit 2021 biete ich auch 2D Character Design an.
What I can do for you
CGI Product Visualization & Commercials | Cartoon Style Shorts & Commercials | 3D Model creation | 2D Character Design

Skills 3D
VFX (fluid, smoke and rigid body simulations)
Asset Creation (3d modeling & digital sculpting, shading, texturing)
Animation & 3D Motion Design 
Scene Assembly
Lighting & Rendering

Skills Character Design
Ideation (rough sketch to final design)
Expression Sheets & Pose Sheets
Story Moments
Hero Poses
Character Line ups
Character Turnarounds
Main Software
Houdini | Zbrush | Substance Designer | Substance Painter | Photoshop | Redshift 3D | After Effects

OTHER Software
Cinema 4D | Maya | X-Particles | Realflow | Vray for C4D | Corona Render | Premiere CC | lllustrator

CV
2015 - 2016     3D Artist at Pixcube Animation Studio
2017 - today    Freelance 3D Artist / 3D Motion Designer based in Winterthur (Switzerland)
2021 - today    Freelance 2D Character Designer

Education
CGMA Fundamentals of Character Design with David de Pasquale
CGMA Character Design for Animation with Nate Wragg
CGMA Character Design for Production with Nate Wragg
CGMA Art Direction for Character Designers with Nate Wragg

Languages
German
English
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